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Senior UI Artist (Unreal Engine 5)

Remote in Argentina, & 4 others
Game Development& 5 others
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We are seeking a Senior UI Artist to take ownership of the game UI's look and feel, from high-fidelity design through ship-quality implementation in the engine. Working alongside design and engineering, you will develop scalable UI systems, materials, and animations across platforms.

Responsibilities
  • Drive the visual direction of the UI look and feel from concept through ship quality
  • Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides
  • Deliver final UI art directly in Unreal Engine using UMG, Slate, and widget animations
  • Build UI materials and shaders through the Unreal Material Editor to maintain a consistent theme
  • Craft game menus, HUD elements, iconography, and UI motion aligned with gameplay needs
  • Develop material-driven effects, 2D or animated effects, and basic Blueprint logic for UI
  • Tune UI assets for performance and clarity across PC, console, and mobile targets
  • Guarantee UI supports accessibility and localization readiness without compromising quality
  • Manage UI asset libraries, style guides, and reusable components
  • Collaborate with designers and engineers to iterate quickly and resolve integration issues
Requirements
  • 3+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games
  • Skills in leadership to own a UI theme from concept through final implementation
  • Showcase of shipped UI across PC, console, and mobile targets in prior projects
  • Expertise in Unreal Engine 5 with UMG, Slate, and the Material Editor
  • Proficiency in visual design across UI/UX, typography, layout, and visual hierarchy
  • Competency in industry-standard art tools, including Figma
  • Knowledge of optimization for real-time UI, including texture performance and atlasing
  • Capability to collaborate cross-functionally with design and engineering
  • High ownership mindset with strong attention to detail and comfort with ambiguity
  • Upper-Intermediate English proficiency (B2 level)
Nice to have
  • Background in Niagara for UI-driven visual effects
  • Understanding of responsive/adaptive UI design across multiple platforms and resolutions
  • Qualifications in branding or motion graphics
  • Familiarity with the gaming domain
  • Flexibility to use AI assistants